But in Minute of Islands, it feels different. It's often the case in global crisis stories that humans are 'losing' the world to a powerful force. They burst from the smallest cracks, spread like vines up the tallest structures, and cover every inch of available space, coating humankind's metal and wooden fixtures with bursts of colour. Vibrant flora and fauna engulf everywhere the alien fog touches, thriving in the newly created atmosphere. The spores emit a sickly gas that cloaks the archipelago, and what grows in the aftermath is nothing short of beautiful. Their only reason for staying-even to the detriment of their health-is to not abandon Mo, which places a strain on their relationships with her. Mo's unwavering commitment to her cause has created a rift between her and her family. There are stories of humans who eventually left the islands, but we've no idea where they are now or if they are even alive. Vibrant flora and fauna engulf everywhere the alien fog touches, thriving in the newly created atmosphere Even if one purifier breaks, the spores move in instantly, choking the islands and their inhabitants. Humans have tried to adapt, wearing shoddy hazard suits and having air purifying technology, but the alien spores are relentless. Since the invasion of the poisonous fungus, people left in droves until only a small family remained-Mo being part of the group who stayed. Minute of Islands is set on a small archipelago many humans once inhabited. There are a lot of different narrative threads at work, but this main conflict-human survival against the fungus threatening their existence-is one that really spoke to me. The game's main story follows Mo, a young girl on a mission to stop her world from being slowly suffocated by alien spores. Don't be fooled by the girl in the cute yellow raincoat, this post-apocalyptic adventure is a grim story of isolation, broken families, learning to let go, and lots (and I mean lots) of gross, squishy gore. We are looking forward to releasing a unique game that combines stunning art direction with emotional storytelling to a long-lasting experience.Minute of Islands (opens in new tab) is a dark game. While we very much regret having to push Minute of Islands’ release date, we are convinced that the extra time invested is in the players’ best interest. Anjin Anhut, Game Director at Studio Fizbin We hope players will soon be able to follow in our protagonist Mo’s footsteps across the vivid world of Minute of Islands and find out for themselves what makes the game so special. We can’t wait to see our game out in the wild, but we want to ensure that everyone can enjoy it in the best possible condition. A new fixed release date for Minute of Islands can’t be given at the moment. Publisher Mixtvision and developer Studio Fizbin announce that the release of the art- and story-driven puzzle-platformer Minute of Islands will be pushed to a later date.ĭue to some major technical issues that occurred during the last round of testing, Minute of Islands’ multi-platform release, originally scheduled for March 18, 2021, has to be postponed.
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